• Crucial Exercises To Sharpen Your Understanding This is the third book of the Thinkers’ Chess Academy series. I thought long and hard about the best way to structure this Workbook. My idea was to make a book with additional exercises for readers of my earlier books Thinker’s Chess Academy Volumes 1 & 2 (TCA1 and TCA2 for short) while working with these books, plus material for really interested and ambitious readers to maintain and broaden the skills they have already learned.
  • “Together With Mamedyarov” is not a collection of his selected games but it is primarily a study-book. It contains test positions taken from games of the famous Azeri grandmaster with detailed comments on the solutions to the tasks. In this book the solutions have been placed right after a diagram with a test except for the six positions given as a warm-up in the beginning of the chapter one. For those of you who work without the assistance of a coach would recommend that you cover the answer with a sheet of paper to avoid spoiling the benefit of solving the problem.
  • This book invites the reader to enter the wonderful elite chess world with one of the most creative GM’s of all time, Alexander Morozevich. It tells about his approach to the core of fighting, about his strongest points but also about his weaknesses. It presents masterpieces and painful losses. However, the author not only shows a panorama of his creativity but also offers the reader to think over the problems together with ‘Moro’. You can simply take place in his seat, look through his eyes and finally play like Morozevich!
  • Nýtt inn! Vertu öðruvísi og hugmyndaríkur við skákborðið. Komdu andstæðingum þínum á óvart. This book is written with the intention to introduce the reader to the creative chess ideas of Michael Basman. He gave up more intense regular tournament chess around the turn of the millennium, to concentrate his energy on the development of school chess. And that is what he is mainly known for in recent times, as the motor who made the UK Chess Challenge blossom. Nowadays the yearly nation-wide school competition still attracts around 40,000 children, and that is not even the record. […]
  • Unbeatable!

    5.500 kr.
  • What you are holding in your hands is the natural follow up of Volume 1 where some “lesser” openings aft er 1.d4 d5 2.c4 were examined, as well as a couple of less popular variations of the Queen’s Gambit Accepted. This second Volume comprises all of the established main lines of the QGA aft er our recommended 3.e4 with the intention of giving you a full picture of this topical opening while helping you build a repertoire based on aggressive ideas. Objectively speaking, it is very hard for White to find an advantage in the event of the absolute main lines 3…Nf6 and 3…e5, but we believe we have done our duty. We scrutinized multiple interesting variations with the help of engines while applying our human understanding to select those lines that would be the most unpleasant for Black. Additionally, we tried to provide you with as many alternatives as possible so as not to become “victims” of a narrow repertoire.
  • Grandmasters Kotronias and Ivanov are renowned as leading theoreticians and chess trainers. They offer a unique and world-class repertoire based on 1.d4! They advocate an ambitious approach for White, with the aim to fight for an advantage in any position. This is their first joint effort; they tackle the ever-popular Queen’s Gambit Accepted and their sidelines in Volume 1A and 1B. We at Thinkers believe their job could not have been done any better.
  • There are two parts to this book. The first 17 chapters elaborate on the most important motifs in practical chess. The remaining 8 chapters showcase the art of attack and defense. Certain motifs feel like they belong together and the order of the chapters in which they are discussed reflects that. All 25 chapters of this book begin with an introduction which is always designed to clearly illustrate the motif or theme at hand. Most but not all of the games here are classics. All the introductions are followed by training puzzles in order to reinforce pattern recognition and learning for what has been discussed beforehand.
  • “The endgame is the moment of truth. It is the phase of the game where we will try to reap the seeds of our effort regardless of whether that is the full point of victory or the half point of the draw. The significance of errors increases in the endgame as the opportunities for correcting them are few.” ~ Efstratios Grivas

Title

Go to Top